Published on in Vol 8, No 1 (2022): Jan-Dec

Preprints (earlier versions) of this paper are available at https://preprints.jmir.org/preprint/39400, first published .
Feasibility and Usefulness of Evidence-Based Gaming to Deliver Health Messages to Tweens in a Classroom Setting

Feasibility and Usefulness of Evidence-Based Gaming to Deliver Health Messages to Tweens in a Classroom Setting

Feasibility and Usefulness of Evidence-Based Gaming to Deliver Health Messages to Tweens in a Classroom Setting

Dana Purcell   1 , MS ;   Lavar Johnson   1 , BSc ;   Kate Killion   1 , MPH, RD ;   Shane J Sacco   1 , PhD ;   Carolyn A Lin   2 , PhD ;   Valerie B Duffy   1 , PhD, RD

1 Department of Allied Health Sciences, University of Connecticut, Storrs, CT, United States

2 Department of Communications, University of Connecticut, Storrs, CT, United States

Corresponding Author:

  • Valerie B Duffy, PhD, RD
  • Department of Allied Health Sciences
  • University of Connecticut
  • 358 Mansfield Road, Box U-1101
  • Storrs, CT, 06269-1101
  • United States
  • Phone: 1 860-486-1997
  • Fax: 1 860-486-5375
  • Email: valerie.duffy@uconn.edu